Press Start: Game Worlds Built From Scratch
← All missionsM-04 · Week 04 of 9

Press Start: Game Worlds Built From Scratch

formerly · Game Design & Coding Adventures

Stop playing other people's games. Ship one of your own.

Ages 5 – 7

Cadets

Junior Innovators

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Cadets step into gaming and storytelling, creating interactive games and animations through beginner-friendly coding missions.

Highlight activity

Pit Lane Prodigies — Build an F1, then race it

Cadets design, assemble and program their own LEGO Formula 1 car — chassis, motors and code. When the start light drops, every car on the grid was built by the kid holding the controller.

Highlight activity

Arcade Architects — Design the game, then make someone play it

Using beginner game tools, Cadets craft a fully playable arcade game — characters, obstacles, levels. The session ends with a live swap and head-to-head play.

Learning focus

  • Coding and sequencing
  • Storytelling through technology
  • Computational thinking
  • Creative design skills
Ages 8 – 11

Pioneers

Tech Explorers

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Pioneers enter game development and virtual robotics — building games and simulations while learning events, conditions, logic and movement mechanics.

Highlight activity

Dash Builders — Build the Geometry Dash level you'd want to play

Pioneers craft their own Geometry Dash–inspired level from scratch — platforms, traps, timing, rhythm — then swap and race to beat each other's runs.

Highlight activity

Bug Arena — Code your bug to think, then watch it fight

Every Pioneer programs the brain of an AI bug — how it hunts, evades and strikes — on Micro:bit. When the arena opens, smartest strategy wins.

Learning focus

  • Game logic and coding structure
  • Computational thinking
  • Creativity through digital design
  • Understanding virtual simulations
Ages 12 +

Architects

Future Makers

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Architects design playable worlds, build game mechanics and ship interactive systems with Roblox Studio and real hardware.

Highlight activity

Circuit Champions — Wire it. Code it. Hold it in your hands.

With Arduino, a physical keypad and an LCD screen, teenagers engineer a working Tic-Tac-Toe console from bare components — every wire and line of code by hand.

Highlight activity

World Builders — Design the Obby. Script the traps. Go live.

Inside Roblox Studio, Architects script an original Obby in Lua — moving platforms, kill traps, leaderboards, timed challenges. The game publishes live and the best build wins the room.

Learning focus

  • Script-based coding
  • Game development workflows
  • Creativity and storytelling
  • Digital design and logic building